wishing to make a game around untold spirit stuff. aaand music's also like this, who of those normies tried making alike-styled tracks?
i just go with sine/filter/slide experiments or old game vibes, sometimes i use detuned/microtonal piano (or anything pianoteq can suggest - even hand pans and harp things!), not rlly making that complicated - let randomizing params do their thing. activate ur intuition thing and be happy :) i usually spend less than one day per track, or less than two hrs maybee
format disk dialog window |
anahata |
granny hope in the garden |
burden |